Invisible Frame
This project is a procedural design exercise. Starting with treating the basic form as a single cell under the constraints of a certain frame, it applied geometric operations to imitate different stages of a creature's evolution. Through skeleton formation, cell subdivision, and skin aggregation, the frame-guided behaviors eventually blended into the motion of growth. By enlarging a piece of the final geometry, the segment was divided again based on a new typology and recomposed into a collage of tiles.
Wireframe drawing of the geometry, rendering composition, photo compositions of zcorp 3d print, photos of zcorp 3d print